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对开发人员有用的定律、理论、原则和模式。(Laws, Theories, Principles and Patterns that developers will find useful.)
阿姆达尔定律 (Amdahl's Law) 布鲁克斯法则 (Brooks's Law) 康威定律 (Conway's Law) 侯世达定律 (Hofstadter's Law) 技术成熟度曲线 (The Hype Cycle & Amara's Law) 隐式接口定律 (Hyrum's Law) 摩尔定律 (Moore's Law) 帕金森定理 (Parkinson's Law) 普特定律 (Putt's Law) 复杂性守恒定律 (The Law of Conservation of Complexity) 漏洞抽象定律 (The Law of Leaky Abstractions) 帕金森琐碎定理 (The Law of Triviality) Unix 哲学 (The Unix Philosophy) Spotify 模型 (The Spotify Model) 沃德勒定律 (Wadler's Law)
帕累托法则 (The Pareto Principle or The 80/20 Rule)
鲁棒性原则 (The Robustness Principle or Postel's Law)
SOLID
单一功能原则 (The Single Responsibility Principle)
开闭原则 (The Open/Closed Principle)
里氏替换原则 (The Liskov Substitution Principle)
接口隔离原则 (The Interface Segregation Principle)
依赖反转原则 (The Dependency Inversion Principle)
不要重复你自己原则 (The DRY Principle)
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